New Charms - December 2010
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New Charms - December 2010
This is everything from the wiki. If anyone knows a better source of information about the new charms, I'd love to include it.
New Level 48 Charms
Blood Bond
Blood Bath
Blood Brand
Dormant Energies
Fuel Enmity
Shifting Sands (level 50)
Last Tear (level 50)
Undermine (level 50)
Grey Orb of Hate (level 50)
Infernal Parrying Daggers (level 50)
New Level 48 Charms
Blood Bond
- Summon: 5 magic during 6 turns
- [For each summon on self]
(Target all allies)
+ Heal 8 damage
Blood Bath
- Focus: 2 (cumul)
- [For each turn of focus on target]
(Target all enemies)
4 Melee
Blood Brand
- 20 Melee
- 20 Magic
- [If damage was dealt this turn]
Bane: destroy 40 armor and ward, and protect: 4 during 3 turns
Dormant Energies
- Focus: 3 (cumul)
- [For each turn of focus on target]
o (Target all allies)
+ +2 to target's next magic
+ 3 Ward (cumul)
Fuel Enmity
- Curse: +1 to next melee for every 1 ward on target (up to 100) [
- During 1 turn
+22 to next melee
+22 to next magic
[For every 1 armor on target (up to 100)]
+1 to next magic
Shifting Sands (level 50)
- 19 Melee
- 58 Magic
- 10 Shifting damage
- [If one of the runes used in the last 4 turns is not Earth]
o Self Normalize
Last Tear (level 50)
- 23 Melee (20% P)
- Curse: Attach to self: -2 to target's melee (ongoing) during 10 turns. If target's ongoing melee modifiers are under -60, consume effect to drain 72 Melee (50% P)
Undermine (level 50)
- Lose 22 life
- 4 Willpower (cumul)
- Bane: -4 to melee (ongoing) and -18 to next magic during 5 turns
Grey Orb of Hate (level 50)
- 43 Magic
- [If any of the last 4 runes used are identical]
o +30 to next melee
o +30 to next magic
Infernal Parrying Daggers (level 50)
- Focus: 5 (cumul)
- 29 Melee (45% P)
- 72 Armor (cumul)
Last edited by lessigfan on December 20th 2010, 1:50 pm; edited 1 time in total
lessigfan- Retired General
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Re: New Charms - December 2010
New Class Charms
Way of the Scout (scout)
Scout's Reflexes (scout)
Totem of Unity (shaman)
Shaman Ghostly Pressure (shaman)
Fighter's Presence (fighter)
Way of the Fighter (fighter)
Hathnuz Unbound (summoner)
Imposing Command (guard)
Officer’s Tenacity (guard)
Recruit’s Discipline (recruit)
Way of the Recruit (recruit)
Way of the Scout (scout)
- Bane: 7 shifting during 6 turns
- (Target all enemies)
o -1 to target's auras
o +1 to target's banes
Scout's Reflexes (scout)
- 1 Extra action
- [Consume up to 2 willpower, and for each do the following]
[o] 1 Spirit
o 10 Shifting
Totem of Unity (shaman)
- Bane: 11 magic (40% P) during 5 turns
- Focus: 6 (cumul)
- (Target all allies)
o 39 Ward (cumul)
Shaman Ghostly Pressure (shaman)
- 42 Shifting
- 2 Spirit
- Bane: destroy 16 ward and 1 willpower during 5 turns
Fighter's Presence (fighter)
- +2 to your summons
- Focus: 4 (cumul)
- Bane: Destroy 1 willpower, 11 armor and ward during 5 turns
Way of the Fighter (fighter)
- Destroy 30 armor
- Destroy 30 ward
- +30 to next melee
- +30 to next magic
Hathnuz Unbound (summoner)
- Summon: 24 Shifting defense (cumul) on ally with lowest HP during [8] turns
Imposing Command (guard)
- Curse: Attach to self: Lose 25 life if not focused or protecting during 6 turns
- [For each turn of focus on self]
o Gain 14 life
o (Target all allies)
+ +1 to target's melee (ongoing)
Officer’s Tenacity (guard)
- 4 Willpower (cumul)
- Curse: Attach to self: 11 Melee (15% P) and 16 Armor for each point of Willpower (up to 10) after 4 turns
Recruit’s Discipline (recruit)
- 77 Armor
- 4 Willpower
- Stunned for 1 action
* Aura: 25 Armor (cumul) and Equalize Armor and Ward (up to 102) when stunned during 10 turns
Way of the Recruit (recruit)
- Aura: 11 Armor (cumul) and 11 Ward (cumul) during 4 turns
- Protect: 6 (cumul)
- (Target all allies)
o +1 to target's summons
lessigfan- Retired General
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Re: New Charms - December 2010
New Level 39 Charms
Weaver's Gloves
Soul Hammer
Eviscerating Slicer
Tainted Marrow
Exorcism
Lion's Roar
Psychic Shield
Quester's Courage
Weaver's Gloves
- Destroy 17 Armor
- 28 Melee
- 1 Extra Action for target
- Bane: Destroy 12 Armor and 12 Ward, target loses life equal to amount destroyed during 6 turns
Soul Hammer
- 45 Melee
- Destroy 2 willpower
- [If target's willpower is 0]
- Aura: -1 to target's next spirit during 4 turns
Eviscerating Slicer
- 40 Melee (20% P)
- Bane: -7 to target's next magic and melee during 4 turns
Tainted Marrow
- Destroy 20 ward
- 50 Magic
- Bane: 1 spirit if target's ward is 0 during 5 turns
Exorcism
- 1 Willpower (cumul)
- [Consume up to 4 willpower, and for each do the following]
- -1 to target's summons
- 14 to next magic
- 10 Ward (cumul)
Lion's Roar
- Summon: Destroy 1 willpower or reduce target's next melee by 10 during 5 turns
- (Target all allies)
- 15 to target's next melee
- 1 Willpower (cumul)
Psychic Shield
- -3 to target's next spirit
- Aura: 1 spirit on self, 28 armor and ward (cumul) during 3 turns
Quester's Courage
- (Target enemy with highest level)
- 34 Shifting
- Bane: -10 to next melee and magic, and -1 to next spirit if willpower is 0 during 4 turns
lessigfan- Retired General
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Re: New Charms - December 2010
Level 28 Charms
Kindled Passion
Pray for Absolution
Blade of Burning Sorrow
Plated Slap
Intimidate
Fighting Spirit
Untie Threads
Spectral Charger
Chosen Path
Heightened Senses
Firm Resolve
Adventurer's Valor
Crumbling Confidence
Iceheart Fang
Dark Blood
Kindled Passion
- 23 Magic
- Aura: +29 to next magic after 4 turns
Pray for Absolution
- Stunned for 1 action
- (Target ally with lowest HP)
o Aura: Cleanse and 2 Willpower (cumul) during 2 turns
Blade of Burning Sorrow
- 16 Melee (20% P)
- 2 Willpower (cumul)
- Aura: 4 Magic during 4 turns
Plated Slap
- Deal melee equal to armor (up to 40)
- +25 to next melee
Intimidate
- -3 to next spirit
- Bane: -2 to melee (ongoing) and -2 to magic (ongoing) during 3 turns
Fighting Spirit
- 1 Spirit
- 1 Willpower (cumul)
- Curse: Attach to target: Lose 1 Willpower during 3 turns
Untie Threads
- 1 Extra Action
- Lose 5 life
- -1 to target's auras
- -1 to your auras
Spectral Charger
- 12 Melee (15% P)
- Summon: 9 Melee and 4 Armor (cumul) during 3 turns
Chosen Path
- Protect: 6
- 2 Willpower (cumul)
- Heal 19 damage
- [If your are being focused or protecting]]
o 30 Armor (cumul)
o 30 Ward (cumul)
Heightened Senses
- +16 to next melee
- +16 to next magic
- Aura: -1 to target's next spirit during 3 turns
Firm Resolve
- 25 Ward (cumul)
- 2 Willpower
- Aura: +2 magic (ongoing) during 4 turns
Adventurer's Valor
- Focus: 6
- 21 Shifting damage
- [If you are being focused or protecting]
o 42 Shifting defense
Crumbling Confidence
- Destroy 38 Armor
- Destroy 47 Ward
- 2 Spirit
Iceheart Fang
- 23 Melee (45% P)
- Aura: 9 Ward (cumul) during 4 turns
Dark Blood
- 2 Willpower (cumul)
- Destroy 37 Ward
- [For each bane and curse on self]
o 9 Magic
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Re: New Charms - December 2010
The Recruit, Guard, and Paladin charms have been added and cross linked to all related pages ...
Novacat- Estiah
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