Fear of the Dark L.28 Gaea's Dawn
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Obadiah
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Monk Forums :: Estiah :: Dungeons [E] :: Gaea's Dawn
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Re: Fear of the Dark L.28 Gaea's Dawn
Use almost all the summon extenders that you have. Don't worry about adding your own CPB, you will get that from the summons placed on you.
Drop:
Release Karma x3
Hyphused Swinger x5
Hyphused Slasher x4
Hyphused Crusher x5
Hyphused Piercer x5
Blood Pact x5
and maybe even some of the others and add in dual (melee + magic) damage charms
Drop:
Release Karma x3
Hyphused Swinger x5
Hyphused Slasher x4
Hyphused Crusher x5
Hyphused Piercer x5
Blood Pact x5
and maybe even some of the others and add in dual (melee + magic) damage charms
Howie Feltersnatch- Retired Lieutenant General
- Number of posts : 2900
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Re: Fear of the Dark L.28 Gaea's Dawn
Thanks Howie, I was able to clear it finally, but it's no where close to 100%. Guess I'll just have to just blow some AP for it. Oh well. This is the setup I used to clear it. If there is any more tweaking you think I can do, please don't hesitate.
- Spoiler:
- Empathy x5
Ardent Abominations x1
Trailblazer x5
Demoncrusher x1
Fury of the Elements x5
Slash and Thrust x5
Corrupted Fireblade x5
Baralas' Legacy x5
Earth Link x5
The Tongue of Thallios x5
Phoenix Offspring x5
Ghyzochrome Enabler x5
Barren Earth x5
Fertile Earth x5
Obadiah- Estiah
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Re: Fear of the Dark L.28 Gaea's Dawn
Get rid of slash and thrust and demoncrusher and add a summon extender if you have one, if not add another earth rune. Without purifying larva, is there any reason to have ardent abominations in there?
Howie Feltersnatch- Retired Lieutenant General
- Number of posts : 2900
High Path or Class : Berserker
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Re: Fear of the Dark L.28 Gaea's Dawn
I didn't know if I had to play both or if you could get it by just playing the ardent. It was more of a test than anything. It does seem I have to have both, so it will be taken out. Thanks for the help.
Obadiah- Estiah
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Re: Fear of the Dark L.28 Gaea's Dawn
I've finally managed to clear this dungeon, during my early attempts I got completely stuck on fight 2. I'll be posting my decks here for reference.
Not much to say about fight 1, debuff self and AoE/dual debuff the enemies.
I'm using a somewhat different method for fight 2. Rather than using Thief's Serum and otherwise trying to abuse the number of banes I get put on me in a variety of manners, I went full summon. Trying to build up ongoing magic cpb and huge amounts of +next melee can work, but it's extremely inconsistent. Summons seem far more consistent. Berserker Pixie is essential if you want to do it like this, but other than that it's mix-and-match. I've got Bel'Hathal and Hathnuz Unbound, but I don't think they're strictly necessary. I can probably go a little heavier on the offense. Having a few summon charms that also deal direct damage is recommended.
For fight 3 I went with spirit, armor, cleanse and some AoE banes. As was mentioned before. I don't think there's much room for variation in this fight.
For fight 4 it's summon extenders and double/triple hits. I'm sorely tempted to try a Blood Pact deck at some point, though.
Not much to say about fight 1, debuff self and AoE/dual debuff the enemies.
- Spoiler:
- Titan Shield x5
Shield of the Whale x5
Blighted Woodling x5
Drug Inhibitor x5
Mana Poisoning x5
Balefire x5
Permafrost x5
Dusk Cape x5
Body Begloomed x5
Sage Tranquility x5
Sage Mana Seal x5
Sage Mana Bane x5
Feet Bind x5
I'm using a somewhat different method for fight 2. Rather than using Thief's Serum and otherwise trying to abuse the number of banes I get put on me in a variety of manners, I went full summon. Trying to build up ongoing magic cpb and huge amounts of +next melee can work, but it's extremely inconsistent. Summons seem far more consistent. Berserker Pixie is essential if you want to do it like this, but other than that it's mix-and-match. I've got Bel'Hathal and Hathnuz Unbound, but I don't think they're strictly necessary. I can probably go a little heavier on the offense. Having a few summon charms that also deal direct damage is recommended.
- Spoiler:
- Berserker Pixie x5
Hathnuz Unbound x5
Bel'Hathal x4
Winged Lance x5
Pegasus x5
Phoenix Offspring x5
Prediction x5
Mana Leech x5
Soul Warden x5
Nymph x2
Empowered Hathnuz x5
Empathy x5
Lesser Summoning x5
Earth Link x5
For fight 3 I went with spirit, armor, cleanse and some AoE banes. As was mentioned before. I don't think there's much room for variation in this fight.
- Spoiler:
- Gloom Knell x5
Grallan's Rancor x1
Song of Chaos x5
Poisonous Fog x5
Rain of Spears x5
Alesian Halberd x2
Nerman's Defender x5
Grand Hoplon x5
Duty x5
Body Cleanse x5
Seduction x5
Terrible Idea x5
Spear of the Martyr x5
Skull Shield x5
Soul Harvest x3
For fight 4 it's summon extenders and double/triple hits. I'm sorely tempted to try a Blood Pact deck at some point, though.
- Spoiler:
- Earth Link x5
Fertile Earth x5
Empathy x5
Fury of the Elements x5
Ghyzochrome Enabler x5
Trailblazer x5
Phoenix Offspring x5
The Tongue of Thallios x5
Sanctuary x5
Ice Spikes x5
Blazing Inferno x5
Corrupted Fireblade x5
Baralas' Legacy x5
MeDeFe- Estiah
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High Path or Class : Pyromaniac
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Re: Fear of the Dark L.28 Gaea's Dawn
If you have Bel'Hathal it makes Fight 2 pretty easy.
Howie Feltersnatch- Retired Lieutenant General
- Number of posts : 2900
High Path or Class : Berserker
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Monk Forums :: Estiah :: Dungeons [E] :: Gaea's Dawn
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