23rd Contest (spoilers)
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23rd Contest (spoilers)
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Tabernacle- Estiah
- Number of posts : 262
High Path or Class : Druid
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Re: 23rd Contest (spoilers)
More Spoilers! Found through Googling, which found the link to pastebin.
http://pastebin.org/400206
Merton's new Kysin Keep quest is so unbearably awful that nobody should be forced to puzzle through it. The oblique, ill worded and just flat out plain wrong clues along with cheap gimmick fights combine to form a cesspool of awfulness which really has no place in an otherwise good game. Listed below are a list of spoilers for rank 1 and the first part of rank 2 of Archaeological Adventurer with more to follow as and when I discover them, I hope you find them of use.
--An anonymous benefactor.
Step 1.1:
* Buy a [Ymar's Dresser] in Windscar.
* Beat Lair of the Artificer Fight 4 to get an [Artificer's Strongbox].
Gather in Inachis to find Ymar’s Furniture Shop and get your first 20 points of Archaeological Adventurer. (20/100)
Step 1.2:
* Buy or find a Fake Philosopher's Stone.
* Beat River's Edge to get a [Captain's Necklace].
* Use the Strongbox to craft the [Emerald-Eyed Nave] in Ymar's Furniture shop.
* Use the Nave (requires the Necklace for usage) to obtain [Artificer’s Access Key: Level 1].
* Use the Access Key to open the Strongbox to get [Artificer’s Note 1], [Artificer’s Note 2], [Artificer’s Note 3].
Gather in Lumina to discover The Corridor of Obfuscation (shop) and get your next 20 points of AA. (40/100)
Step 1.3:
* Use the Fake Philosopher's Stone in the Corridor of Obfuscation shop to craft [Eyeless Nave].
* Use the Eyeless Nave (again requres the Necklace) to obtain [Artificer’s Access Key: Level 2].
* Use the new Access Key to open the Strongbox even further and get [Artificer’s Note 4], [Artificer’s Note 5], [Artificer’s Journal 1], [Artificer’s Journal 2], and [Artificer’s Journal 3].
* Run Cursed Forest until you get a [Small Spider Egg].
* Go to Skyrift and gather to discover Artificer’s Island: Spider Gate and get 5 more points of AA. (45/100)
Step 1.4:
* Beat Spider Gate and obtain [Scrap Metal] (grey junk item?)
- Gloom Knell is key, lots of Banes (Poisonous Fog, Contagion, Ghyzochrome Enabler, etc)
* Gather with an [Unhatched Chimera Egg] to discover Artificer’s Island: Chimera Gate and get 5 more AA points. (50/100)
Step 1.5:
* Beat Chimera Gate to obtain [Scrap Metal] and [Clockwork Positioning System]
- This fight sucks. You need to identify the mystery auras and then strike the right balance of crap vendor charms based on rune type.
* Travel to Triland and gather with the [Clockwork Positioning System] to discover Seylin’s Terraforming Site and get more AA points. (55/100)
Step 1.6:
* Beat Seylin's Terraforming Site to receive a [Petrified Dragon Egg]
- Another stupid rune-counting fight with no regard for actual charm effects. The Dragon hurts himself for each Rune you've played or discarded, so just stack your deck with dual-rune charms of the appropriate type and pad with self-Spirit to accelerate his emo cutting.
* Take the [Petrified Dragon Egg] back to Skyrift and gather to discover Artificer's Island: Stone Dragon Gate and earn 5 more AA points. (60/100)
Step 1.7:
* Beat Dragon gate to receive [Sapphire-Eye Nave]
- This one sucks less than the others, but meh. Identify the right runes, and pad with Aura Reducers.
- Alternatively, DKs can use a long Blightwood deck.
* Use the [Sapphire-Eye Nave] (again requres the Necklace) to obtain [Artificer's Access Key: Level 3]
* Use the new Access Key to open the Strongbox even further and get [Artificer’s Note 6], [Artificer’s Note 7], [Artificer’s Journal 8], [Artificer’s Journal 4], [Artificer's Journal 5], and [Artificer’s Journal 6].
* Beat Glowing Cave in Eclis with Kyud's Unstable Staff in your deck to get an [Amber-Eye Nave] and another 20 AA Points. (80/100)
Step 1.8:
* Use the new Nave (still requires the Necklace) to obtain [Artificer's Access Key: Level 4]
* Use the new Key (still requires the Strongobx) to obtain [Artificer’s Note 9], [Artificer’s Note 10], [Artificer’s Journal 11], [Artificer’s Journal 7], [Artificer's Journal 8], [Artificer’s Journal 9], and [Councilor's Signet Ring].
* The Signet Ring has a usage requirement of Ancient Languages R1, and the reward is 5 of each Pebble, a charm: [url=http://progenitor-softworks.com/ew/index.php?title=Hand_of_Salamath]Hand of Salamath (which says 1/5 when you get it, so there must be a way to get 4 more), an [Activated Signet Ring], and the last 20 points of AA R1. (100/100)
Step 1.9-ish: (can be completed early)
* Beat Rooftop Rush to obtain [Guild Missive]
* Emote the word "hire" to bot player Kenley to obtain [Ace of Pens]
* Gather in Eclis to discover Kenley's Club (shop)
* The books you can buy give you clues for AA R2, but since this list is spoiling it all for you, you don't actually need them.
Step 2.1:
* Take a [Fleeting Dream] to Zeal and gather to find Straits of the Lost and get your first 20 points of AA R2. (20/180)
Step 2.2
* Make a 15-charm shortdeck of nothing but Restore Faith, Dawn's Melody, and Obstination. Auto-win. Bask in the stupidity. Also, you get an [Engraved Signal Shutter].
* Take a [Phoenix Ash] to Eversweep and gather to find The Sheltering Jetty and get 20 more points of AA R2. (40/180)
Step 2.3
* Shortdeck The Sheltering Jetty with Pure Heart, Consecrated Soil, and Poisonous Fog
http://pastebin.org/400206
Merton's new Kysin Keep quest is so unbearably awful that nobody should be forced to puzzle through it. The oblique, ill worded and just flat out plain wrong clues along with cheap gimmick fights combine to form a cesspool of awfulness which really has no place in an otherwise good game. Listed below are a list of spoilers for rank 1 and the first part of rank 2 of Archaeological Adventurer with more to follow as and when I discover them, I hope you find them of use.
--An anonymous benefactor.
Step 1.1:
* Buy a [Ymar's Dresser] in Windscar.
* Beat Lair of the Artificer Fight 4 to get an [Artificer's Strongbox].
Gather in Inachis to find Ymar’s Furniture Shop and get your first 20 points of Archaeological Adventurer. (20/100)
Step 1.2:
* Buy or find a Fake Philosopher's Stone.
* Beat River's Edge to get a [Captain's Necklace].
* Use the Strongbox to craft the [Emerald-Eyed Nave] in Ymar's Furniture shop.
* Use the Nave (requires the Necklace for usage) to obtain [Artificer’s Access Key: Level 1].
* Use the Access Key to open the Strongbox to get [Artificer’s Note 1], [Artificer’s Note 2], [Artificer’s Note 3].
Gather in Lumina to discover The Corridor of Obfuscation (shop) and get your next 20 points of AA. (40/100)
Step 1.3:
* Use the Fake Philosopher's Stone in the Corridor of Obfuscation shop to craft [Eyeless Nave].
* Use the Eyeless Nave (again requres the Necklace) to obtain [Artificer’s Access Key: Level 2].
* Use the new Access Key to open the Strongbox even further and get [Artificer’s Note 4], [Artificer’s Note 5], [Artificer’s Journal 1], [Artificer’s Journal 2], and [Artificer’s Journal 3].
* Run Cursed Forest until you get a [Small Spider Egg].
* Go to Skyrift and gather to discover Artificer’s Island: Spider Gate and get 5 more points of AA. (45/100)
Step 1.4:
* Beat Spider Gate and obtain [Scrap Metal] (grey junk item?)
- Gloom Knell is key, lots of Banes (Poisonous Fog, Contagion, Ghyzochrome Enabler, etc)
* Gather with an [Unhatched Chimera Egg] to discover Artificer’s Island: Chimera Gate and get 5 more AA points. (50/100)
Step 1.5:
* Beat Chimera Gate to obtain [Scrap Metal] and [Clockwork Positioning System]
- This fight sucks. You need to identify the mystery auras and then strike the right balance of crap vendor charms based on rune type.
* Travel to Triland and gather with the [Clockwork Positioning System] to discover Seylin’s Terraforming Site and get more AA points. (55/100)
Step 1.6:
* Beat Seylin's Terraforming Site to receive a [Petrified Dragon Egg]
- Another stupid rune-counting fight with no regard for actual charm effects. The Dragon hurts himself for each Rune you've played or discarded, so just stack your deck with dual-rune charms of the appropriate type and pad with self-Spirit to accelerate his emo cutting.
* Take the [Petrified Dragon Egg] back to Skyrift and gather to discover Artificer's Island: Stone Dragon Gate and earn 5 more AA points. (60/100)
Step 1.7:
* Beat Dragon gate to receive [Sapphire-Eye Nave]
- This one sucks less than the others, but meh. Identify the right runes, and pad with Aura Reducers.
- Alternatively, DKs can use a long Blightwood deck.
* Use the [Sapphire-Eye Nave] (again requres the Necklace) to obtain [Artificer's Access Key: Level 3]
* Use the new Access Key to open the Strongbox even further and get [Artificer’s Note 6], [Artificer’s Note 7], [Artificer’s Journal 8], [Artificer’s Journal 4], [Artificer's Journal 5], and [Artificer’s Journal 6].
* Beat Glowing Cave in Eclis with Kyud's Unstable Staff in your deck to get an [Amber-Eye Nave] and another 20 AA Points. (80/100)
Step 1.8:
* Use the new Nave (still requires the Necklace) to obtain [Artificer's Access Key: Level 4]
* Use the new Key (still requires the Strongobx) to obtain [Artificer’s Note 9], [Artificer’s Note 10], [Artificer’s Journal 11], [Artificer’s Journal 7], [Artificer's Journal 8], [Artificer’s Journal 9], and [Councilor's Signet Ring].
* The Signet Ring has a usage requirement of Ancient Languages R1, and the reward is 5 of each Pebble, a charm: [url=http://progenitor-softworks.com/ew/index.php?title=Hand_of_Salamath]Hand of Salamath (which says 1/5 when you get it, so there must be a way to get 4 more), an [Activated Signet Ring], and the last 20 points of AA R1. (100/100)
Step 1.9-ish: (can be completed early)
* Beat Rooftop Rush to obtain [Guild Missive]
* Emote the word "hire" to bot player Kenley to obtain [Ace of Pens]
* Gather in Eclis to discover Kenley's Club (shop)
* The books you can buy give you clues for AA R2, but since this list is spoiling it all for you, you don't actually need them.
Step 2.1:
* Take a [Fleeting Dream] to Zeal and gather to find Straits of the Lost and get your first 20 points of AA R2. (20/180)
Step 2.2
* Make a 15-charm shortdeck of nothing but Restore Faith, Dawn's Melody, and Obstination. Auto-win. Bask in the stupidity. Also, you get an [Engraved Signal Shutter].
* Take a [Phoenix Ash] to Eversweep and gather to find The Sheltering Jetty and get 20 more points of AA R2. (40/180)
Step 2.3
* Shortdeck The Sheltering Jetty with Pure Heart, Consecrated Soil, and Poisonous Fog
Telamon- Estiah
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