Next stepp
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Apollo Rath
Howie Feltersnatch
lessigfan
Nepenthe
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Monk Forums :: Estiah :: General [E]
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Re: Next stepp
Figured it out
Nepenthe- Retired Lieutenant General
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Re: Next stepp
I've got to say, that I looked it up on the wiki first, and it doesn't say anywhere how to actually put a bounty on someone, just that it can be done. It took me a few minutes to find it, since estiah has about 8 drop down menus.
busterbros- Retired General
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Re: Next stepp
busterbros wrote:I've got to say, that I looked it up on the wiki first, and it doesn't say anywhere how to actually put a bounty on someone, just that it can be done. It took me a few minutes to find it, since estiah has about 8 drop down menus.
Fixed. I added relevant information to the wiki about putting a bounty on someone.
lessigfan- Retired General
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Re: Next stepp
Ok, my Weapons have got a great step up, but I am unsure of the next thing.
Is it better to have a 9 melee with 20% or 19 melee?
Is it better to have a 9 melee with 20% or 19 melee?
Nepenthe- Retired Lieutenant General
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Re: Next stepp
it depends on your opponent. If they are using a ton of armor then the 9 with 20% is better...but in general i think the 19 is better
Howie Feltersnatch- Retired Lieutenant General
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I am trying to get my Spirtuality built up, and even though I have a couple spear and Holy items in my Deck like it suggest, I only got the points once
Nepenthe- Retired Lieutenant General
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Spirituality points are gained when you have less than 10% of your starting amount of charms left at the end. Try finding the guys with >1500 ratings, alot will have 13 charm decks. so make yours with 14 and use that to attack them and they die by exhaution. Thats how i got most of my stats leveled up. I would use 4 axe (or whatever) 5 armor, and 5 ward (or whatever) and i would usually get 4 points in each + 3 in spitituality
Howie Feltersnatch- Retired Lieutenant General
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Get spirituality in the arena, not PvP. Find a creature with X charms, create a set with X+1 armor/ward charms (no spirit/quickness, and make sure your opponent doesn't use spirit). Then spam away, spirituality is easy. Cheat death is the tricky one.
lessigfan- Retired General
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Xyel's hp farming guide has the stats on some great npcs to farm those skills on. I had no problem at all with orc warrior. I took advantage of the opportunity to grind strengthening and empowerment at the same time as cheat death, spirituality and survival.
busterbros- Retired General
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I haven't heard back from Xyel. The only Orc I see, well I am at Lumina, is a L29 I think I would get killed.
On another note I have my Heroism at 60 now, 4 more and I am gold, but do I need to be two under to get it. I am 13 but so close to 14
On another note I have my Heroism at 60 now, 4 more and I am gold, but do I need to be two under to get it. I am 13 but so close to 14
Nepenthe- Retired Lieutenant General
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Re: Next stepp
not all arena opponents are available in all cities. You would want to try to get yours against Seasoned fighter Lv14, 195 melee (28% P).
Also, for heroism just go to aleas and team up with someone else from the guild and it should be easy pickings. I can move some toons there to help if no one from OOBM or OOFM is in the area. just let me know in game(guild shoutbox is usually a good place for requests like that) if you need help.
Also, for heroism just go to aleas and team up with someone else from the guild and it should be easy pickings. I can move some toons there to help if no one from OOBM or OOFM is in the area. just let me know in game(guild shoutbox is usually a good place for requests like that) if you need help.
Howie Feltersnatch- Retired Lieutenant General
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ShoutedHowie Feltersnatch wrote:not all arena opponents are available in all cities. You would want to try to get yours against Seasoned fighter Lv14, 195 melee (28% P).
Also, for heroism just go to aleas and team up with someone else from the guild and it should be easy pickings. I can move some toons there to help if no one from OOBM or OOFM is in the area. just let me know in game(guild shoutbox is usually a good place for requests like that) if you need help.
Nepenthe- Retired Lieutenant General
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So when you see the opponent spirit 25, then I go to my custom deck and make it 26 charms right? I am still not getting what I want
Nepenthe- Retired Lieutenant General
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Re: Next stepp
At low levels, pretty much. You can gather, which gets you exploration sites. Some of those have events linked with them that you can complete to get crafting items and the treasure hunter skill (gives good HP).
The best low level PVP gear is to max your spirit and go turtle. Get courage, heroism, self defense and spirituality then just make a deck of all armor/ward chamrs.
The best low level PVP gear is to max your spirit and go turtle. Get courage, heroism, self defense and spirituality then just make a deck of all armor/ward chamrs.
Tabernacle- Estiah
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Re: Next stepp
Hey Tab, nice to see you here.
I have Mastered Heroism, Courage. But Spiritually is killing me. I find some one and build 1 charm over their Spirit, but I still exhaust them with 10 or more charms left. Self Defense is hard also, not many are challenging me
I have Mastered Heroism, Courage. But Spiritually is killing me. I find some one and build 1 charm over their Spirit, but I still exhaust them with 10 or more charms left. Self Defense is hard also, not many are challenging me
Nepenthe- Retired Lieutenant General
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Re: Next stepp
What level are you?
At low levels, getting spirituality is really easy. Just use the arena and use armor/ward. My two new guys got survival, spirituality and cheat death off of the prairie sprite at level 5 or so. It does 82 magic damage, so if you can get 83 life, just use 17 or 18 armor runes and let it exhaust itself. At higher levels, getting cheat death becomes much much harder. The goblin berserker is a good one to do it on though, the stone golem is also good since they both don't use ward. You can just tune your magic damage output to get the right number of turns so you hit cheat death nearly every time.
At low levels, getting spirituality is really easy. Just use the arena and use armor/ward. My two new guys got survival, spirituality and cheat death off of the prairie sprite at level 5 or so. It does 82 magic damage, so if you can get 83 life, just use 17 or 18 armor runes and let it exhaust itself. At higher levels, getting cheat death becomes much much harder. The goblin berserker is a good one to do it on though, the stone golem is also good since they both don't use ward. You can just tune your magic damage output to get the right number of turns so you hit cheat death nearly every time.
Tabernacle- Estiah
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I just hit level 14 today, I build Ward and Armor with a small couple of melee or Magic hits. I look at the others Spirit and then I add one more charm than they have spirit, but they seem to exhaust before even getting there
Nepenthe- Retired Lieutenant General
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If they use extra action charms they'll exhaust faster than you think they will.
Try the iron golem. Depending on how many HP you have, you should aim for a kill using magic damage in 10-12 rounds.
Basically, make a deck with only magic charms that does 130 damage with 10 charms. That's guaranteed spirituality every time. If you tune the length just right you can farm cheat death from him as well.
Try the iron golem. Depending on how many HP you have, you should aim for a kill using magic damage in 10-12 rounds.
Basically, make a deck with only magic charms that does 130 damage with 10 charms. That's guaranteed spirituality every time. If you tune the length just right you can farm cheat death from him as well.
Tabernacle- Estiah
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Ok, I did, seem risky, but I won the first one. IS 10 charms the key or 130 damage. I can do more damage
Nepenthe- Retired Lieutenant General
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You want exactly 130 damage. The number of charms you use is up to you. The less charms you use to get to 130 damage the safer you'll be.
For cheat death, you need to tune the number of charms you use to do 130 damage so the critter knocks you down to less than 10% of starting HP when you kill him.
For cheat death, you need to tune the number of charms you use to do 130 damage so the critter knocks you down to less than 10% of starting HP when you kill him.
Tabernacle- Estiah
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That work thanks. Made up 65 points on Spirit to get doen with Rank 1 and 95 Points on Cheat Death to get Rank 1
Nepenthe- Retired Lieutenant General
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Ok, so I hit 15 and thought I was doing good, then I got challenge by another 15 adn he had 50hp than me and hitting me with weapons I have never seen. I was in shock, so I am missing something.
But on another note. In the two days I was back I moved up to 16 and I am on the Skyrift. I tried it as a level 15 and got the last guy down to 220, Tried it as 16 got him down to a 182hp. I then looked at what he was doing and bought some willpower and bam first time out of the gate got him.
But on another note. In the two days I was back I moved up to 16 and I am on the Skyrift. I tried it as a level 15 and got the last guy down to 220, Tried it as 16 got him down to a 182hp. I then looked at what he was doing and bought some willpower and bam first time out of the gate got him.
Nepenthe- Retired Lieutenant General
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Re: Next stepp
My two new alts are both level 16 with 227 HP and 30 spirit. I'm currently farming abandoned manor (wildhowl) and ghost mine (skyrift) with one and rooftop rush (zeal) and thunderrock canyon (eclis) with the other. When I have spare AP, I'm trying to get explorer and treasure hunter skills with both of them.
One thing that I didn't realize until a long time after I started playing the game is that you can use your job to move. The conveyor and messenger jobs move you around and can really help you hit up a lot of dungeons/events in one day.
At our level, it's technically possible to have about 55 more HP than my guys currently have, but very tricky since that involves having all of the extreme gathering skills mastered and all 5 ranks of mentor. I pretty regularly run into people 2-3 levels higher than me with less HP.
One thing that I didn't realize until a long time after I started playing the game is that you can use your job to move. The conveyor and messenger jobs move you around and can really help you hit up a lot of dungeons/events in one day.
At our level, it's technically possible to have about 55 more HP than my guys currently have, but very tricky since that involves having all of the extreme gathering skills mastered and all 5 ranks of mentor. I pretty regularly run into people 2-3 levels higher than me with less HP.
Tabernacle- Estiah
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How does willpower work exactly. I used it on Ghost mine, I thought it would add back what Spirit damage took away, but I saw on one turn that it void one spirit attack.
Nepenthe- Retired Lieutenant General
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Willpower is for Spirit what armor is for melee.
Semaphor- Retired Lieutenant General
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